unreal.LevelEditorMenuContext
¶
- class unreal.LevelEditorMenuContext¶
Bases:
unreal.EnumBase
Enum to describe what a level editor context menu should be built for
C++ Source:
Module: LevelEditor
File: LevelEditorMenuContext.h
- MAIN_MENU¶
This is the replica of the context menu that appears in the main menu bar (lists all entries)
- Type
2
- SCENE_OUTLINER¶
This context menu is applicable to the Scene Outliner (disables click-position-based menu items)
- Type
1
- VIEWPORT¶
This context menu is applicable to a viewport (limited subset of entries)
- Type
0