unreal.LiveLinkBlueprintVirtualSubject

class unreal.LiveLinkBlueprintVirtualSubject(outer=None, name='None')

Bases: unreal.LiveLinkVirtualSubject

Base class for creating virtual subjects in Blueprints

C++ Source:

  • Plugin: LiveLink

  • Module: LiveLink

  • File: LiveLinkBlueprintVirtualSubject.h

Editor Properties: (see get_editor_property/set_editor_property)

  • frame_translators (Array(LiveLinkFrameTranslator)): [Read-Write] Frame Translators: List of available translator the subject can use.

  • rebroadcast_subject (bool): [Read-Write] Rebroadcast Subject: If enabled, rebroadcast this subject

  • subjects (Array(LiveLinkSubjectName)): [Read-Write] Subjects: Names of the real subjects to combine into a virtual subject

on_initialize() None

On Initialize

on_update() None

On Update