unreal.LiveLinkCameraController

class unreal.LiveLinkCameraController(outer=None, name='None')

Bases: unreal.LiveLinkControllerBase

Live Link Camera Controller

C++ Source:

  • Plugin: LiveLinkCamera

  • Module: LiveLinkCamera

  • File: LiveLinkCameraController.h

Editor Properties: (see get_editor_property/set_editor_property)

  • apply_nodal_offset (bool): [Read-Write] Apply Nodal Offset: Apply nodal offset from lens file if enabled

  • cropped_filmback (CameraFilmbackSettings): [Read-Write] Cropped Filmback: If a LensFile is being evaluated, the filmback saved in that LensFile will drive the attached camera component to ensure correct calibration. If bUseCroppedFilmback is true, this value will be applied to the camera component and used to evaluate the LensFile instead.

  • lens_file_picker (LensFilePicker): [Read-Write] Lens File Picker: Asset containing encoder and fiz mapping

  • overscan_multiplier (float): [Read-Write] Overscan Multiplier: The percentage of the computed overscan that should be applied to the target camera

  • scale_overscan (bool): [Read-Write] Scale Overscan: Whether to scale the computed overscan by the overscan percentage

  • should_update_visual_component_on_change (bool): [Read-Write] Should Update Visual Component on Change: Whether to refresh frustum drawing on value change

  • update_flags (LiveLinkCameraControllerUpdateFlags): [Read-Write] Update Flags: Used to control which data from LiveLink is actually applied to camera

  • use_camera_range (bool): [Read-Write] Use Camera Range: Should LiveLink inputs be remapped (i.e normalized to physical units) using camera component range

  • use_cropped_filmback (bool): [Read-Write] Use Cropped Filmback: Whether to use the cropped filmback setting to drive the filmback of the attached camera component

property apply_nodal_offset

[Read-Only] Apply Nodal Offset: Apply nodal offset from lens file if enabled

Type

(bool)

property overscan_multiplier

[Read-Write] Overscan Multiplier: The percentage of the computed overscan that should be applied to the target camera

Type

(float)

property scale_overscan

[Read-Write] Scale Overscan: Whether to scale the computed overscan by the overscan percentage

Type

(bool)