unreal.LiveLinkLightStaticData

class unreal.LiveLinkLightStaticData(property_names=[], is_location_supported=True, is_rotation_supported=True, is_scale_supported=False, is_temperature_supported=False, is_intensity_supported=False, is_light_color_supported=False, is_inner_cone_angle_supported=False, is_outer_cone_angle_supported=False, is_attenuation_radius_supported=False, is_source_lenght_supported=False, is_source_radius_supported=False, is_soft_source_radius_supported=False)

Bases: unreal.LiveLinkTransformStaticData

Static data for Light data.

C++ Source:

  • Module: LiveLinkInterface

  • File: LiveLinkLightTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • is_attenuation_radius_supported (bool): [Read-Write] Is Attenuation Radius Supported: Whether AttenuationRadius can be used in the frame data. Only used for spot lights

  • is_inner_cone_angle_supported (bool): [Read-Write] Is Inner Cone Angle Supported: Whether InnerConeAngle can be used in the frame data. Only used for spot lights

  • is_intensity_supported (bool): [Read-Write] Is Intensity Supported: Whether Intensity can be used in the frame data

  • is_light_color_supported (bool): [Read-Write] Is Light Color Supported: Whether LightColor can be used in the frame data

  • is_location_supported (bool): [Read-Write] Is Location Supported: Whether location in frame data should be used

  • is_outer_cone_angle_supported (bool): [Read-Write] Is Outer Cone Angle Supported: Whether OuterConeAngle can be used in the frame data. Only used for spot lights

  • is_rotation_supported (bool): [Read-Write] Is Rotation Supported: Whether rotation in frame data should be used

  • is_scale_supported (bool): [Read-Write] Is Scale Supported: Whether scale in frame data should be used

  • is_soft_source_radius_supported (bool): [Read-Write] Is Soft Source Radius Supported: Whether SoftSourceRadius can be used in the frame data. Only used for spot lights

  • is_source_lenght_supported (bool): [Read-Write] Is Source Lenght Supported: Whether SourceLength can be used in the frame data. Only used for spot lights

  • is_source_radius_supported (bool): [Read-Write] Is Source Radius Supported: Whether SourceRadius can be used in the frame data. Only used for spot lights

  • is_temperature_supported (bool): [Read-Write] Is Temperature Supported: Whether Temperature can be used in the frame data

  • property_names (Array(Name)): [Read-Write] Property Names: Names for each curve values that will be sent for each frame

property is_attenuation_radius_supported

[Read-Write] Is Attenuation Radius Supported: Whether AttenuationRadius can be used in the frame data. Only used for spot lights

Type

(bool)

property is_inner_cone_angle_supported

[Read-Write] Is Inner Cone Angle Supported: Whether InnerConeAngle can be used in the frame data. Only used for spot lights

Type

(bool)

property is_intensity_supported

[Read-Write] Is Intensity Supported: Whether Intensity can be used in the frame data

Type

(bool)

property is_light_color_supported

[Read-Write] Is Light Color Supported: Whether LightColor can be used in the frame data

Type

(bool)

property is_outer_cone_angle_supported

[Read-Write] Is Outer Cone Angle Supported: Whether OuterConeAngle can be used in the frame data. Only used for spot lights

Type

(bool)

property is_soft_source_radius_supported

[Read-Write] Is Soft Source Radius Supported: Whether SoftSourceRadius can be used in the frame data. Only used for spot lights

Type

(bool)

property is_source_lenght_supported

[Read-Write] Is Source Lenght Supported: Whether SourceLength can be used in the frame data. Only used for spot lights

Type

(bool)

property is_source_radius_supported

[Read-Write] Is Source Radius Supported: Whether SourceRadius can be used in the frame data. Only used for spot lights

Type

(bool)

property is_temperature_supported

[Read-Write] Is Temperature Supported: Whether Temperature can be used in the frame data

Type

(bool)