unreal.LiveLinkMetaData

class unreal.LiveLinkMetaData(string_meta_data={}, scene_time=[[0], [24, 1], 0.0])

Bases: unreal.StructBase

Live Link Meta Data

C++ Source:

  • Module: LiveLinkInterface

  • File: LiveLinkTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • scene_time (QualifiedTime): [Read-Write] Scene Time

  • string_meta_data (Map(Name, str)): [Read-Write] String Meta Data

property scene_time

[Read-Write] Scene Time

Type

(QualifiedTime)

property string_meta_data

[Read-Write] String Meta Data

Type

(Map(Name, str))