unreal.MassEntitySpawnDataGeneratorBase
¶
- class unreal.MassEntitySpawnDataGeneratorBase(outer=None, name='None')¶
Bases:
unreal.Object
Base class for Mass Entity Spawn Points Generator. A Mass Spawn Points Generator can be of several type (EQS, ZoneGraph, Volume, Area, etc.) The concept is to override the GenerateSpawnPoints() method and requesting a certain number of Spawn Point Locations to the method.
C++ Source:
Plugin: MassGameplay
Module: MassSpawner
File: MassEntitySpawnDataGeneratorBase.h