unreal.MassSimulationLODParameters
¶
- class unreal.MassSimulationLODParameters¶
Bases:
unreal.MassSharedFragment
Mass Simulation LODParameters
C++ Source:
Plugin: MassGameplay
Module: MassLOD
File: MassSimulationLOD.h
Editor Properties: (see get_editor_property/set_editor_property)
buffer_hysteresis_on_distance_percentage
(float): [Read-Write] Buffer Hysteresis on Distance Percentage: Hysteresis percentage on delta between the LOD distanceslod_distance
(float): [Read-Write] LODDistance: Distance where each LOD becomes relevantlod_max_count
(int32): [Read-Write] LODMax Count: Maximum limit of entity per LODset_lod_tags
(bool): [Read-Write] Set LODTags: If true, will set the associated LOD tag on the entity