unreal.MassSimulationVariableTickParameters

class unreal.MassSimulationVariableTickParameters

Bases: unreal.MassSharedFragment

Mass Simulation Variable Tick Parameters

C++ Source:

  • Plugin: MassGameplay

  • Module: MassLOD

  • File: MassSimulationLOD.h

Editor Properties: (see get_editor_property/set_editor_property)

  • spread_first_simulation_update (bool): [Read-Write] Spread First Simulation Update: If true, will spread the first simulation update over TickRate period

  • tick_rates (float): [Read-Write] Tick Rates: Rate in seconds at which entities should update when in this LOD