unreal.MassStateTreeTrait
¶
- class unreal.MassStateTreeTrait(outer=None, name='None')¶
Bases:
unreal.MassEntityTraitBase
Feature that adds StateTree execution functionality to a mass agent.
C++ Source:
Plugin: MassAI
Module: MassAIBehavior
File: MassStateTreeTrait.h
Editor Properties: (see get_editor_property/set_editor_property)
state_tree
(StateTree): [Read-Write] State Tree