unreal.MassVisualizationTrait

class unreal.MassVisualizationTrait(outer=None, name='None')

Bases: unreal.MassEntityTraitBase

Mass Visualization Trait

C++ Source:

  • Plugin: MassGameplay

  • Module: MassRepresentation

  • File: MassVisualizationTrait.h

Editor Properties: (see get_editor_property/set_editor_property)

  • high_res_template_actor (type(Class)): [Read-Write] High Res Template Actor: Actor class of this agent when spawned in high resolution

  • lod_params (MassVisualizationLODParameters): [Read-Write] LODParams: Configuration parameters for the visualization LOD processor

  • low_res_template_actor (type(Class)): [Read-Write] Low Res Template Actor: Actor class of this agent when spawned in low resolution

  • params (MassRepresentationParameters): [Read-Write] Params: Configuration parameters for the representation processor

  • representation_subsystem_class (type(Class)): [Read-Write] Representation Subsystem Class: Allow subclasses to override the representation subsystem to use

  • static_mesh_instance_desc (StaticMeshInstanceVisualizationDesc): [Read-Write] Static Mesh Instance Desc: Instanced static mesh information for this agent