unreal.MaterialExpressionConstantDouble
¶
- class unreal.MaterialExpressionConstantDouble(outer=None, name='None')¶
Bases:
unreal.MaterialExpressionGenericConstant
Material Expression Constant Double
C++ Source:
Module: Engine
File: MaterialExpressionGenericConstant.h
Editor Properties: (see get_editor_property/set_editor_property)
desc
(str): [Read-Write] Desc: A description that level designers can add (shows in the material editor UI).value
(double): [Read-Write] Value
- property value¶
[Read-Write] Value
- Type
(double)