unreal.MaterialExpressionDeriveNormalZ

class unreal.MaterialExpressionDeriveNormalZ(outer=None, name='None')

Bases: unreal.MaterialExpression

Material Expression Derive Normal Z

C++ Source:

  • Module: Engine

  • File: MaterialExpressionDeriveNormalZ.h

Editor Properties: (see get_editor_property/set_editor_property)

  • desc (str): [Read-Write] Desc: A description that level designers can add (shows in the material editor UI).