unreal.MaterialLayerLinkState
¶
- class unreal.MaterialLayerLinkState¶
Bases:
unreal.EnumBase
EMaterial Layer Link State
C++ Source:
Module: Engine
File: MaterialLayersFunctions.h
- LINKED_TO_PARENT¶
Saved with previous engine version
- Type
1
- NOT_FROM_PARENT¶
Layer is based on parent material, but should not mirror changes
- Type
3
- UNINITIALIZED¶
0
- UNLINKED_FROM_PARENT¶
Layer should mirror changes from parent material
- Type
2