unreal.MaterialLayerLinkState

class unreal.MaterialLayerLinkState

Bases: unreal.EnumBase

EMaterial Layer Link State

C++ Source:

  • Module: Engine

  • File: MaterialLayersFunctions.h

LINKED_TO_PARENT

Saved with previous engine version

Type

1

NOT_FROM_PARENT

Layer is based on parent material, but should not mirror changes

Type

3

UNINITIALIZED

0

UNLINKED_FROM_PARENT

Layer should mirror changes from parent material

Type

2