unreal.MaterialPositionTransformSource
¶
- class unreal.MaterialPositionTransformSource¶
Bases:
unreal.EnumBase
EMaterial Position Transform Source
C++ Source:
Module: Engine
File: MaterialExpressionTransformPosition.h
- TRANSFORMPOSSOURCE_CAMERA¶
Camera space
- Type
4
- TRANSFORMPOSSOURCE_INSTANCE¶
Instance space (used to provide per instance transform, i.e. for Instanced Static Mesh / Particles).
- Type
6
- TRANSFORMPOSSOURCE_LOCAL¶
Local space
- Type
0
- TRANSFORMPOSSOURCE_TRANSLATED_WORLD¶
Camera relative world space
- Type
2
- TRANSFORMPOSSOURCE_VIEW¶
View space (differs from camera space in the shadow passes)
- Type
3
- TRANSFORMPOSSOURCE_WORLD¶
Absolute world space
- Type
1