unreal.MaterialTranslucencyPass

class unreal.MaterialTranslucencyPass

Bases: unreal.EnumBase

Specifies which separate translucency pass to render in.

C++ Source:

  • Module: Engine

  • File: Material.h

MTP_AFTER_DOF

Render after depth of field.

Type

1

MTP_AFTER_MOTION_BLUR

Render after motion blur.

Type

2

MTP_BEFORE_DOF

Render after depth of field.

Type

0