unreal.MaterialVectorCoordTransformSource

class unreal.MaterialVectorCoordTransformSource

Bases: unreal.EnumBase

EMaterial Vector Coord Transform Source

C++ Source:

  • Module: Engine

  • File: MaterialExpressionTransform.h

TRANSFORMSOURCE_CAMERA

Camera space

Type

4

TRANSFORMSOURCE_INSTANCE

Instance space (used to provide per instance transform, i.e. for Instanced Static Mesh / Particles).

Type

6

TRANSFORMSOURCE_LOCAL

Local space (relative to the rendered object, = object space)

Type

1

TRANSFORMSOURCE_TANGENT

Tangent space (relative to the surface)

Type

0

TRANSFORMSOURCE_VIEW

View space (relative to the camera/eye, = camera space, differs from camera space in the shadow passes)

Type

3

TRANSFORMSOURCE_WORLD

World space, a unit is 1cm

Type

2