unreal.MatineeCameraShakeFunctionLibrary

class unreal.MatineeCameraShakeFunctionLibrary(outer=None, name='None')

Bases: unreal.BlueprintFunctionLibrary

Blueprint function library for autocasting from a base camera shake to a matinee camera shake. This prevents breaking Blueprints now that APlayerCameraManager::StartCameraShake returns the base class.

C++ Source:

  • Plugin: GameplayCameras

  • Module: GameplayCameras

  • File: MatineeCameraShake.h

classmethod conv_matinee_camera_shake(camera_shake) MatineeCameraShake

Conv Matinee Camera Shake

Parameters

camera_shake (CameraShakeBase) –

Return type

MatineeCameraShake