unreal.MediaComponent

class unreal.MediaComponent(outer=None, name='None')

Bases: unreal.ActorComponent

Media Component

C++ Source:

  • Module: MediaAssets

  • File: MediaComponent.h

Editor Properties: (see get_editor_property/set_editor_property)

  • asset_user_data (Array(AssetUserData)): [Read-Write] Asset User Data: Array of user data stored with the component

  • auto_activate (bool): [Read-Write] Auto Activate: Whether the component is activated at creation or must be explicitly activated.

  • can_ever_affect_navigation (bool): [Read-Write] Can Ever Affect Navigation: Whether this component can potentially influence navigation

  • component_tags (Array(Name)): [Read-Write] Component Tags: Array of tags that can be used for grouping and categorizing. Can also be accessed from scripting.

  • editable_when_inherited (bool): [Read-Write] Editable when Inherited: True if this component can be modified when it was inherited from a parent actor class

  • is_editor_only (bool): [Read-Write] Is Editor Only: If true, the component will be excluded from non-editor builds

  • media_player (MediaPlayer): [Read-Write] Media Player: This component’s media player

  • media_texture (MediaTexture): [Read-Write] Media Texture: This component’s media texture

  • on_component_activated (ActorComponentActivatedSignature): [Read-Write] On Component Activated: Called when the component has been activated, with parameter indicating if it was from a reset

  • on_component_deactivated (ActorComponentDeactivateSignature): [Read-Write] On Component Deactivated: Called when the component has been deactivated

  • primary_component_tick (ActorComponentTickFunction): [Read-Write] Primary Component Tick: Main tick function for the Component

  • replicates (bool): [Read-Write] Replicates: Is this component currently replicating? Should the network code consider it for replication? Owning Actor must be replicating first!

get_media_player() MediaPlayer

Get the media player that this component owns

Return type

MediaPlayer

get_media_texture() MediaTexture

Get the media texture that this component owns, bound to its media player.

Return type

MediaTexture

property media_player

[Read-Only] Media Player: This component’s media player

Type

(MediaPlayer)

property media_texture

[Read-Only] Media Texture: This component’s media texture

Type

(MediaTexture)