unreal.MeshApproximationGroundPlaneClippingPolicy

class unreal.MeshApproximationGroundPlaneClippingPolicy

Bases: unreal.EnumBase

EMesh Approximation Ground Plane Clipping Policy

C++ Source:

  • Module: Engine

  • File: MeshMerging.h

CUT_AND_FILL_WITH_Z_PLANE

3

CUT_WITH_Z_PLANE

2

DISCARD_WITH_Z_PLANE

1

NO_GROUND_CLIPPING

0