unreal.MeshLODSelectionType
¶
- class unreal.MeshLODSelectionType¶
Bases:
unreal.EnumBase
EMesh LODSelection Type
C++ Source:
Module: Engine
File: MeshMerging.h
- ALL_LO_DS¶
Whether or not to export all of the LODs found in the source meshes
- Type
0
- CALCULATE_LOD¶
Whether or not to calculate the appropriate LOD model for the given screen size
- Type
2
- LOWEST_DETAIL_LOD¶
Whether or not to use the lowest-detail LOD
- Type
3
- SPECIFIC_LOD¶
Whether or not to export all of the LODs found in the source meshes
- Type
1