unreal.MeterAnalyzer
¶
- class unreal.MeterAnalyzer(outer=None, name='None')¶
Bases:
unreal.AudioAnalyzer
UMeterAnalyzer
UMeterAnalyzer calculates the current amplitude of an audio bus in real-time.
C++ Source:
Plugin: AudioSynesthesia
Module: AudioSynesthesia
File: Meter.h
Editor Properties: (see get_editor_property/set_editor_property)
on_latest_overall_meter_results
(OnLatestOverallMeterResults): [Read-Write] On Latest Overall Meter Results: Delegate to receive the latest overall meter results.on_latest_per_channel_meter_results
(OnLatestPerChannelMeterResults): [Read-Write] On Latest Per Channel Meter Results: Delegate to receive the latest per-channel meter results.on_overall_meter_results
(OnOverallMeterResults): [Read-Write] On Overall Meter Results: Delegate to receive all overall meter results since last delegate call.on_per_channel_meter_results
(OnPerChannelMeterResults): [Read-Write] On Per Channel Meter Results: Delegate to receive all meter results, per-channel, since last delegate call.settings
(MeterSettings): [Read-Write] Settings: The settings for the meter audio analyzer.
- property on_latest_overall_meter_results¶
[Read-Write] On Latest Overall Meter Results: Delegate to receive the latest overall meter results.
- Type
- property on_latest_per_channel_meter_results¶
[Read-Write] On Latest Per Channel Meter Results: Delegate to receive the latest per-channel meter results.
- property on_overall_meter_results¶
[Read-Write] On Overall Meter Results: Delegate to receive all overall meter results since last delegate call.
- Type
- property on_per_channel_meter_results¶
[Read-Write] On Per Channel Meter Results: Delegate to receive all meter results, per-channel, since last delegate call.
- Type
- property settings¶
[Read-Write] Settings: The settings for the meter audio analyzer.
- Type