unreal.MontageBlendSettings
¶
- class unreal.MontageBlendSettings(blend_profile=None, blend=[None, 0.2, AlphaBlendOption.LINEAR], blend_mode=MontageBlendMode.STANDARD)¶
Bases:
unreal.StructBase
Montage blend settings. Can be used to overwrite default Montage settings on Play/Stop
C++ Source:
Module: Engine
File: AnimMontage.h
Editor Properties: (see get_editor_property/set_editor_property)
blend
(AlphaBlendArgs): [Read-Write] Blend: AlphaBlend options (time, curve, etc.)blend_mode
(MontageBlendMode): [Read-Write] Blend Mode: Type of blend mode (Standard vs Inertial)blend_profile
(BlendProfile): [Read-Write] Blend Profile: Blend Profile to use for this blend
- property blend¶
[Read-Write] Blend: AlphaBlend options (time, curve, etc.)
- Type
- property blend_mode¶
[Read-Write] Blend Mode: Type of blend mode (Standard vs Inertial)
- Type
- property blend_profile¶
[Read-Write] Blend Profile: Blend Profile to use for this blend
- Type