unreal.MontageBlendSettings

class unreal.MontageBlendSettings(blend_profile=None, blend=[None, 0.2, AlphaBlendOption.LINEAR], blend_mode=MontageBlendMode.STANDARD)

Bases: unreal.StructBase

Montage blend settings. Can be used to overwrite default Montage settings on Play/Stop

C++ Source:

  • Module: Engine

  • File: AnimMontage.h

Editor Properties: (see get_editor_property/set_editor_property)

  • blend (AlphaBlendArgs): [Read-Write] Blend: AlphaBlend options (time, curve, etc.)

  • blend_mode (MontageBlendMode): [Read-Write] Blend Mode: Type of blend mode (Standard vs Inertial)

  • blend_profile (BlendProfile): [Read-Write] Blend Profile: Blend Profile to use for this blend

property blend

[Read-Write] Blend: AlphaBlend options (time, curve, etc.)

Type

(AlphaBlendArgs)

property blend_mode

[Read-Write] Blend Mode: Type of blend mode (Standard vs Inertial)

Type

(MontageBlendMode)

property blend_profile

[Read-Write] Blend Profile: Blend Profile to use for this blend

Type

(BlendProfile)