unreal.MotionWarpingUtilities
¶
- class unreal.MotionWarpingUtilities(outer=None, name='None')¶
Bases:
unreal.BlueprintFunctionLibrary
Motion Warping Utilities
C++ Source:
Plugin: MotionWarping
Module: MotionWarping
File: MotionWarpingComponent.h
- classmethod extract_root_motion_from_animation(animation, start_time, end_time) Transform ¶
Extract Root Motion transform from a contiguous position range
- Parameters
animation (AnimSequenceBase) –
start_time (float) –
end_time (float) –
- Return type
- classmethod get_motion_warping_windows_for_warp_target_from_animation(animation, warp_target_name)¶
- Parameters
animation (AnimSequenceBase) –
warp_target_name (Name) –
- Returns
out_windows (Array(MotionWarpingWindowData)):
- Return type
- classmethod get_motion_warping_windows_from_animation(animation)¶
- Parameters
animation (AnimSequenceBase) –
- Returns
out_windows (Array(MotionWarpingWindowData)):
- Return type