unreal.MoviePipelineFCPXMLExporter
¶
- class unreal.MoviePipelineFCPXMLExporter(outer=None, name='None')¶
Bases:
unreal.MoviePipelineOutputBase
Movie Pipeline FCPXMLExporter
C++ Source:
Plugin: MovieRenderPipeline
Module: MovieRenderPipelineCore
File: MoviePipelineFCPXMLExporterSetting.h
Editor Properties: (see get_editor_property/set_editor_property)
data_source
(FCPXMLExportDataSource): [Read-Write] Data Source: Whether to build the FCPXML from sequence data directly (for reimporting) or from actual frame output data (for post processing)file_name_format_override
(str): [Read-Write] File Name Format Override: File name format string override. If specified it will override the FileNameFormat from the Output setting. Can include folder prefixes, and format string tags ({sequence_name}, etc.)
- property data_source¶
[Read-Write] Data Source: Whether to build the FCPXML from sequence data directly (for reimporting) or from actual frame output data (for post processing)
- Type