unreal.MoviePipelineVideoOutputBase

class unreal.MoviePipelineVideoOutputBase(outer=None, name='None')

Bases: unreal.MoviePipelineOutputBase

A base class for video codec outputs for the Movie Pipeline system. To simplify encoder implementations this handles multi-threading for you and will call all of the encoding functions on a dedicated thread. This allows an encoder to do more expensive operations (such as image quantization) without implementing threading yourself, nor having to worry about blocking the game thread.

C++ Source:

  • Plugin: MovieRenderPipeline

  • Module: MovieRenderPipelineCore

  • File: MoviePipelineVideoOutputBase.h