- class unreal.MovieScene2DTransformSection(outer=None, name='None')¶
A transform section
Editor Properties: (see get_editor_property/set_editor_property)
easing(MovieSceneEasingSettings): [Read-Write] Easing
eval_options(MovieSceneSectionEvalOptions): [Read-Write] Eval Options
is_active(bool): [Read-Write] Is Active: Toggle whether this section is active/inactive
is_locked(bool): [Read-Write] Is Locked: Toggle whether this section is locked/unlocked
post_roll_frames(FrameNumber): [Read-Write] Post Roll Frames: The amount of time to continue ‘postrolling’ this section for after evaluation has ended.
pre_roll_frames(FrameNumber): [Read-Write] Pre Roll Frames: The amount of time to prepare this section for evaluation before it actually starts.
section_range(MovieSceneFrameRange): [Read-Write] Section Range: The range in which this section is active
timecode_source(MovieSceneTimecodeSource): [Read-Write] Timecode Source: The timecode at which this movie scene section is based (ie. when it was recorded)