unreal.MultiUserSourceValidationMode

class unreal.MultiUserSourceValidationMode

Bases: unreal.EnumBase

EMulti User Source Validation Mode

C++ Source:

  • Plugin: MultiUserClient

  • Module: MultiUserClientLibrary

  • File: MultiUserClientStatics.h

HARD

Source control validation will fail on any changes when connecting to a Multi-User Session.

Type

0

SOFT

Source control validation will warn and prompt on any changes when connecting to a Multi-User session. In Memory changes will be hot-reloaded. Source control changes aren’t affected but will be stashed/shelved in the future.

Type

1

SOFT_AUTO_PROCEED

Soft validation mode with auto proceed on prompts.

Type

2