unreal.NetworkSmoothingMode

class unreal.NetworkSmoothingMode

Bases: unreal.EnumBase

Smoothing approach used by network interpolation for Characters.

C++ Source:

  • Module: Engine

  • File: EngineTypes.h

DISABLED

No smoothing, only change position as network position updates are received.

Type

0

EXPONENTIAL

Exponential. Faster as you are further from target.

Type

2

LINEAR

Linear interpolation from source to target.

Type

1