unreal.NiagaraMipMapGenerationType

class unreal.NiagaraMipMapGenerationType

Bases: unreal.EnumBase

ENiagara Mip Map Generation Type

C++ Source:

  • Plugin: Niagara

  • Module: NiagaraShader

  • File: NiagaraGenerateMips.h

BLUR1

A blur filter across a 3x3 (or 3x3x3) region of texels.

Type

2

BLUR2

A blur filter across a 5x5 (or 5x5x5) region of texels.

Type

3

BLUR3

A blur filter across a 7x7 (or 7x7x7) region of texels.

Type

4

BLUR4

A blur filter across a 9x9 (or 9x9x9) region of texels.

Type

5

LINEAR

Linear blending is performed between a 2x2 (or 2x2x2) region of texels, aka Bilinear / Trilinear.

Type

1

UNFILTERED

Result is taken from whatever texel the sample lies on, aka Point Sampling.

Type

0