Bases: unreal.EnumBase
Specifies custom collision object types, overridable per game
C++ Source:
Module: Engine
File: EngineTypes.h
-
OBJECT_TYPE_QUERY1
0
-
OBJECT_TYPE_QUERY2
1
-
OBJECT_TYPE_QUERY3
2
-
OBJECT_TYPE_QUERY4
3
-
OBJECT_TYPE_QUERY5
4
-
OBJECT_TYPE_QUERY6
5