unreal.OnChaosRemovalEvents

class unreal.OnChaosRemovalEvents(*args, **kwargs)

Bases: unreal.MulticastDelegateBase

Called when new destruction events are available for removals. Removal listening must be enabled to get callbacks on this delegate.

Parameters

removal_events (Array(ChaosRemovalEventData)) –

C++ Source:

  • Module: GeometryCollectionEngine

  • File: ChaosBlueprint.h