unreal.OnLatestPerChannelLoudnessResults

class unreal.OnLatestPerChannelLoudnessResults(*args, **kwargs)

Bases: unreal.MulticastDelegateBase

Delegate to receive only the most recent overall loudness result per channel.

Parameters

C++ Source:

  • Plugin: AudioSynesthesia

  • Module: AudioSynesthesia

  • File: Loudness.h