unreal.OnPerChannelLoudnessResults

class unreal.OnPerChannelLoudnessResults(*args, **kwargs)

Bases: unreal.MulticastDelegateBase

Delegate to receive all loudness results per channel (time-stamped in an array) since last delegate call.

Parameters

C++ Source:

  • Plugin: AudioSynesthesia

  • Module: AudioSynesthesia

  • File: Loudness.h