unreal.OptimusDataTypeRef

class unreal.OptimusDataTypeRef

Bases: unreal.StructBase

A reference object for an Optimus data type to use in UObjects and other UStruct-like things

C++ Source:

  • Plugin: Optimus

  • Module: OptimusCore

  • File: OptimusDataType.h

Editor Properties: (see get_editor_property/set_editor_property)

  • type_name (Name): [Read-Write] Type Name