unreal.OptimusNodeSubGraph

class unreal.OptimusNodeSubGraph(outer=None, name='None')

Bases: unreal.OptimusNodeGraph

Optimus Node Sub Graph

C++ Source:

  • Plugin: Optimus

  • Module: OptimusCore

  • File: OptimusNodeSubGraph.h

Editor Properties: (see get_editor_property/set_editor_property)

  • graph_type (OptimusNodeGraphType): [Read-Only] Graph Type: The type of graph this represents.

  • input_bindings (Array(OptimusParameterBinding)): [Read-Only] Input Bindings: FIXME: These are uneditable for now.

  • output_bindings (Array(OptimusParameterBinding)): [Read-Only] Output Bindings