unreal.ParticleModuleAttractorLine

class unreal.ParticleModuleAttractorLine(outer=None, name='None')

Bases: unreal.ParticleModuleAttractorBase

Particle Module Attractor Line

C++ Source:

  • Module: Engine

  • File: ParticleModuleAttractorLine.h

Editor Properties: (see get_editor_property/set_editor_property)

  • b3d_draw_mode (bool): [Read-Write] B 3DDraw Mode: If true, the module should render its 3D visualization helper

  • end_point0 (Vector): [Read-Write] End Point 0: The first endpoint of the line.

  • end_point1 (Vector): [Read-Write] End Point 1: The second endpoint of the line.

  • module_editor_color (Color): [Read-Write] Module Editor Color: The color to draw the modules curves in the curve editor.

    If bCurvesAsColor is true, it overrides this value.

  • range (RawDistributionFloat): [Read-Write] Range: The range of the line attractor.

  • strength (RawDistributionFloat): [Read-Write] Strength: The strength of the line attractor.