unreal.ParticleSystemLODMethod

class unreal.ParticleSystemLODMethod

Bases: unreal.EnumBase

C++ Source:

  • Module: Engine

  • File: ParticleSystem.h

PARTICLESYSTEMLODMETHOD_ACTIVATE_AUTOMATIC

LOD level is determined at Activation time, then left alone unless directly set by game code.

Type

2

PARTICLESYSTEMLODMETHOD_AUTOMATIC

Automatically set the LOD level, checking every LODDistanceCheckTime seconds.

Type

0

PARTICLESYSTEMLODMETHOD_DIRECT_SET

LOD level is directly set by the game code.

Type

1