unreal.PersonaPreviewSceneDescription

class unreal.PersonaPreviewSceneDescription(outer=None, name='None')

Bases: unreal.Object

Persona Preview Scene Description

C++ Source:

  • Module: Persona

  • File: PersonaPreviewSceneDescription.h

Editor Properties: (see get_editor_property/set_editor_property)

  • additional_meshes (DataAsset): [Read-Write] Additional Meshes

  • application_method (PreviewAnimationBlueprintApplicationMethod): [Read-Write] Application Method: The method by which a preview animation blueprint is applied, either as an overlay layer, or as a linked instance

  • linked_anim_graph_tag (Name): [Read-Write] Linked Anim Graph Tag: The tag to use when applying a preview animation blueprint via LinkAnimGraphByTag

  • preview_animation_blueprint (AnimBlueprint): [Read-Write] Preview Animation Blueprint: The preview anim blueprint to use

  • preview_controller (type(Class)): [Read-Write] Preview Controller: The method by which the preview is animated

  • preview_mesh (SkeletalMesh): [Read-Write] Preview Mesh: The preview mesh to use

property preview_controller

[Read-Only] Preview Controller: The method by which the preview is animated

Type

(type(Class))