unreal.PoseSearchChannelHorizonParams
¶
- class unreal.PoseSearchChannelHorizonParams(weight=1.0, interpolate=False, initial_value=0.1, interpolation_method=AlphaBlendOption.LINEAR)¶
Bases:
unreal.StructBase
Pose Search Channel Horizon Params
C++ Source:
Plugin: PoseSearch
Module: PoseSearch
File: PoseSearch.h
Editor Properties: (see get_editor_property/set_editor_property)
initial_value
(float): [Read-Write] Initial Value: Horizon sample weights will be interpolated from InitialValue to 1.0 - InitialValue and then normalizedinterpolate
(bool): [Read-Write] Interpolate: Whether to interpolate samples within this horizoninterpolation_method
(AlphaBlendOption): [Read-Write] Interpolation Method: Curve type for horizon interpolationweight
(float): [Read-Write] Weight: Total score contribution of all samples within this horizon, normalized with other horizons
- property initial_value¶
[Read-Write] Initial Value: Horizon sample weights will be interpolated from InitialValue to 1.0 - InitialValue and then normalized
- Type
(float)
- property interpolate¶
[Read-Write] Interpolate: Whether to interpolate samples within this horizon
- Type
(bool)
- property interpolation_method¶
[Read-Write] Interpolation Method: Curve type for horizon interpolation
- Type