unreal.PoseSearchChannelHorizonParams

class unreal.PoseSearchChannelHorizonParams(weight=1.0, interpolate=False, initial_value=0.1, interpolation_method=AlphaBlendOption.LINEAR)

Bases: unreal.StructBase

Pose Search Channel Horizon Params

C++ Source:

  • Plugin: PoseSearch

  • Module: PoseSearch

  • File: PoseSearch.h

Editor Properties: (see get_editor_property/set_editor_property)

  • initial_value (float): [Read-Write] Initial Value: Horizon sample weights will be interpolated from InitialValue to 1.0 - InitialValue and then normalized

  • interpolate (bool): [Read-Write] Interpolate: Whether to interpolate samples within this horizon

  • interpolation_method (AlphaBlendOption): [Read-Write] Interpolation Method: Curve type for horizon interpolation

  • weight (float): [Read-Write] Weight: Total score contribution of all samples within this horizon, normalized with other horizons

property initial_value

[Read-Write] Initial Value: Horizon sample weights will be interpolated from InitialValue to 1.0 - InitialValue and then normalized

Type

(float)

property interpolate

[Read-Write] Interpolate: Whether to interpolate samples within this horizon

Type

(bool)

property interpolation_method

[Read-Write] Interpolation Method: Curve type for horizon interpolation

Type

(AlphaBlendOption)

property weight

[Read-Write] Weight: Total score contribution of all samples within this horizon, normalized with other horizons

Type

(float)