unreal.PropertySelectorFilter
¶
- class unreal.PropertySelectorFilter(outer=None, name='None')¶
Bases:
unreal.LevelSnapshotBlueprintFilter
Base class for filters that only implement IsActorValid
C++ Source:
Plugin: LevelSnapshots
Module: LevelSnapshotFilters
File: PropertySelectorFilter.h
Editor Properties: (see get_editor_property/set_editor_property)
default_result
(FilterResult): [Read-Write] Default Result: What to return for IsActorValid, IsDeletedActorValid, and IsAddedActorValid