unreal.QuartzTransportTimeStamp
¶
- class unreal.QuartzTransportTimeStamp(bars=0, beat=0, beat_fraction=0.0, seconds=0.0)¶
Bases:
unreal.StructBase
Transport Time stamp, used for tracking the musical time stamp on a clock
C++ Source:
Module: Engine
File: QuartzQuantizationUtilities.h
Editor Properties: (see get_editor_property/set_editor_property)
bars
(int32): [Read-Write] Bars: The current bar this clock is onbeat
(int32): [Read-Write] Beat: The current beat this clock is onbeat_fraction
(float): [Read-Write] Beat Fraction: A fractional representation of the time that’s played since the last bearseconds
(float): [Read-Write] Seconds: The time in seconds that this TimeStamp occured at
- property bars¶
[Read-Only] Bars: The current bar this clock is on
- Type
(int32)
- property beat¶
[Read-Only] Beat: The current beat this clock is on
- Type
(int32)