unreal.QuarztClockManagerType
¶
- class unreal.QuarztClockManagerType¶
Bases:
unreal.EnumBase
GetManagerForClock() logic will need to be updated if more entries are present
C++ Source:
Module: AudioMixer
File: QuartzSubsystem.h
- AUDIO_ENGINE¶
Sample-accurate clock managment by the audio renderer
- Type
0
- QUARTZ_SUBSYSTEM¶
Loose clock management by the Quartz Subsystem in UObjectTick. (not sample-accurate. Used automatically when no Audio Device is present)
- Type
1