unreal.QuarztClockManagerType

class unreal.QuarztClockManagerType

Bases: unreal.EnumBase

GetManagerForClock() logic will need to be updated if more entries are present

C++ Source:

  • Module: AudioMixer

  • File: QuartzSubsystem.h

AUDIO_ENGINE

Sample-accurate clock managment by the audio renderer

Type

0

QUARTZ_SUBSYSTEM

Loose clock management by the Quartz Subsystem in UObjectTick. (not sample-accurate. Used automatically when no Audio Device is present)

Type

1