unreal.RigCurveElement

class unreal.RigCurveElement(key=[RigElementType.CURVE, 'None'], index=- 1, sub_index=- 1, selected=False)

Bases: unreal.RigBaseElement

Rig Curve Element

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigHierarchyElements.h

Editor Properties: (see get_editor_property/set_editor_property)

  • index (int32): [Read-Only] Index

  • key (RigElementKey): [Read-Only] Key

  • selected (bool): [Read-Write] Selected

  • sub_index (int32): [Read-Only] Sub Index