unreal.RigSpacePickerBakeSettings

class unreal.RigSpacePickerBakeSettings(target_space=[RigElementType.NONE, 'None'], start_frame=[0], end_frame=[100], reduce_keys=False, tolerance=0.001)

Bases: unreal.StructBase

Rig Space Picker Bake Settings

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRigEditor

  • File: RigSpacePickerBakeSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • end_frame (FrameNumber): [Read-Write] End Frame

  • reduce_keys (bool): [Read-Write] Reduce Keys

  • start_frame (FrameNumber): [Read-Write] Start Frame

  • target_space (RigElementKey): [Read-Write] Target Space

  • tolerance (float): [Read-Write] Tolerance

property end_frame

[Read-Write] End Frame

Type

(FrameNumber)

property reduce_keys

[Read-Write] Reduce Keys

Type

(bool)

property start_frame

[Read-Write] Start Frame

Type

(FrameNumber)

property target_space

[Read-Write] Target Space

Type

(RigElementKey)

property tolerance

[Read-Write] Tolerance

Type

(float)