unreal.RigUnit_CollectionChildrenArray

class unreal.RigUnit_CollectionChildrenArray

Bases: unreal.RigUnit_CollectionBase

Creates an item array based on the direct or recursive children of a provided parent item. Returns an empty array for an invalid parent item.

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_Collection.h