unreal.RigUnit_CollectionChildrenArray
¶
- class unreal.RigUnit_CollectionChildrenArray¶
Bases:
unreal.RigUnit_CollectionBase
Creates an item array based on the direct or recursive children of a provided parent item. Returns an empty array for an invalid parent item.
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_Collection.h