unreal.RigUnit_HierarchySetParentWeights

class unreal.RigUnit_HierarchySetParentWeights

Bases: unreal.RigUnit_DynamicHierarchyBaseMutable

Sets the item’s parents’ weights

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_DynamicHierarchy.h