unreal.RigUnit_HierarchySetParentWeights
¶
- class unreal.RigUnit_HierarchySetParentWeights¶
Bases:
unreal.RigUnit_DynamicHierarchyBaseMutable
Sets the item’s parents’ weights
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_DynamicHierarchy.h