unreal.RigUnit_MathVectorRemap

class unreal.RigUnit_MathVectorRemap

Bases: unreal.RigUnit_MathVectorBase

Remaps the given value from a source range to a target range for each component

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_MathVector.h