unreal.RigUnit_PBIK
¶
- class unreal.RigUnit_PBIK¶
Bases:
unreal.RigUnit_HighlevelBaseMutable
Based on a Position Based solver at core, this node can solve multi chains within a root using multi effectors
C++ Source:
Plugin: FullBodyIK
Module: PBIK
File: RigUnit_PBIK.h