unreal.RigUnit_ScaleConstraintLocalSpaceOffset

class unreal.RigUnit_ScaleConstraintLocalSpaceOffset

Bases: unreal.RigUnit_HighlevelBaseMutable

Constrains an item’s scale to multiple items’ scales

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_TransformConstraint.h

Editor Properties: (see get_editor_property/set_editor_property)

  • child (RigElementKey): [Read-Write] Child

  • filter (FilterOptionPerAxis): [Read-Write] Filter

  • maintain_offset (bool): [Read-Write] Maintain Offset

  • parents (Array(ConstraintParent)): [Read-Write] Parents

  • weight (float): [Read-Write] Weight