unreal.RigUnit_SetControlOffset

class unreal.RigUnit_SetControlOffset

Bases: unreal.RigUnitMutable

SetControlOffset is used to perform a change in the hierarchy by setting a single control’s transform. This is typically only used during the Setup Event.

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_SetControlOffset.h