unreal.RigUnit_SetControlOffset
¶
- class unreal.RigUnit_SetControlOffset¶
Bases:
unreal.RigUnitMutable
SetControlOffset is used to perform a change in the hierarchy by setting a single control’s transform. This is typically only used during the Setup Event.
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_SetControlOffset.h